Type in every player's K/D from both teams after each match. Permutation tests against your own logged lobbies measure how tightly they're assembled — no assumptions about the wider playerbase.
Your matches are private to this session · id …
Strictness index
—no matches
Awaiting data
0 · random
25
50
75
100 · rigid
Log a match
Read the K/D column off the final scoreboard. Any lobby size works.
0 players
0 players
Lobby spread
One row per match. Each mark is a player, placed by K/D. Tight rows mean tightly assembled lobbies.
YouYour teamEnemy teamLobby mean
Match log
0 matches
#
Mode
Res
You
Lobby avg
Spread
Your rank
Ping
Team gap
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Tests
Computed on the server. Every test resamples your own logged players 3,000 times.
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Calibration
Generate a season from a matchmaker of known strength, then check what the index reports.